
Trellis 3D is an independent browser-based service for creating 3D models from reference images or text. It brings several generation models into one workflow, with an interactive preview so you can inspect a result before exporting it.
Use it to explore game props, product concepts or early design assets. Export GLB, OBJ, FBX or USDZ files for further editing and integration with your creative workflow. Production-ready work may still need geometry and topology checks.
The web app is built with Next.js and Codex-assisted development. It is not the official Microsoft TRELLIS research project.
I got small LLMs running nicely on a Raspberry Pi
I built a drag-and-drop editor for CSS easing curves
I've been building an open-source component library with a brutalist bent
I made a tool that builds an accessible color system from one brand color